#import "BTUIKHipercardVectorArtView.h"

@implementation BTUIKHipercardVectorArtView

- (void)drawArt {
    //// Color Declarations
    UIColor *fillColor = [UIColor colorWithRed: 0.702 green: 0.075 blue: 0.106 alpha: 1];

    //// path2997 Drawing
    UIBezierPath *bezierPath1 = [UIBezierPath bezierPath];
    [bezierPath1 moveToPoint: CGPointMake(19.37, 22.76)];
    [bezierPath1 addLineToPoint: CGPointMake(3.5, 22.77)];
    [bezierPath1 addLineToPoint: CGPointMake(3.5, 22.73)];
    [bezierPath1 addCurveToPoint: CGPointMake(3.56, 22.43) controlPoint1: CGPointMake(3.5, 22.71) controlPoint2: CGPointMake(3.53, 22.57)];
    [bezierPath1 addCurveToPoint: CGPointMake(3.66, 21.91) controlPoint1: CGPointMake(3.59, 22.28) controlPoint2: CGPointMake(3.64, 22.05)];
    [bezierPath1 addCurveToPoint: CGPointMake(3.77, 21.4) controlPoint1: CGPointMake(3.69, 21.78) controlPoint2: CGPointMake(3.74, 21.54)];
    [bezierPath1 addCurveToPoint: CGPointMake(3.88, 20.85) controlPoint1: CGPointMake(3.8, 21.25) controlPoint2: CGPointMake(3.85, 21)];
    [bezierPath1 addCurveToPoint: CGPointMake(3.99, 20.31) controlPoint1: CGPointMake(3.91, 20.7) controlPoint2: CGPointMake(3.96, 20.45)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.1, 19.79) controlPoint1: CGPointMake(4.02, 20.17) controlPoint2: CGPointMake(4.07, 19.93)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.21, 19.24) controlPoint1: CGPointMake(4.13, 19.65) controlPoint2: CGPointMake(4.18, 19.4)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.32, 18.71) controlPoint1: CGPointMake(4.24, 19.09) controlPoint2: CGPointMake(4.29, 18.84)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.42, 18.24) controlPoint1: CGPointMake(4.35, 18.57) controlPoint2: CGPointMake(4.39, 18.36)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.49, 17.87) controlPoint1: CGPointMake(4.44, 18.11) controlPoint2: CGPointMake(4.47, 17.95)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.59, 17.35) controlPoint1: CGPointMake(4.5, 17.79) controlPoint2: CGPointMake(4.55, 17.56)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.7, 16.83) controlPoint1: CGPointMake(4.64, 17.15) controlPoint2: CGPointMake(4.68, 16.91)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.81, 16.32) controlPoint1: CGPointMake(4.71, 16.75) controlPoint2: CGPointMake(4.76, 16.52)];
    [bezierPath1 addCurveToPoint: CGPointMake(4.91, 15.8) controlPoint1: CGPointMake(4.85, 16.11) controlPoint2: CGPointMake(4.9, 15.88)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.02, 15.28) controlPoint1: CGPointMake(4.93, 15.72) controlPoint2: CGPointMake(4.97, 15.48)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.12, 14.77) controlPoint1: CGPointMake(5.06, 15.07) controlPoint2: CGPointMake(5.11, 14.84)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.21, 14.35) controlPoint1: CGPointMake(5.14, 14.69) controlPoint2: CGPointMake(5.17, 14.5)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.34, 13.68) controlPoint1: CGPointMake(5.24, 14.19) controlPoint2: CGPointMake(5.3, 13.89)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.51, 12.89) controlPoint1: CGPointMake(5.39, 13.48) controlPoint2: CGPointMake(5.46, 13.12)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.63, 12.27) controlPoint1: CGPointMake(5.55, 12.65) controlPoint2: CGPointMake(5.61, 12.38)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.72, 11.85) controlPoint1: CGPointMake(5.65, 12.17) controlPoint2: CGPointMake(5.69, 11.98)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.82, 11.34) controlPoint1: CGPointMake(5.74, 11.72) controlPoint2: CGPointMake(5.79, 11.49)];
    [bezierPath1 addCurveToPoint: CGPointMake(5.94, 10.78) controlPoint1: CGPointMake(5.86, 11.19) controlPoint2: CGPointMake(5.91, 10.94)];
    [bezierPath1 addCurveToPoint: CGPointMake(6.05, 10.25) controlPoint1: CGPointMake(5.97, 10.63) controlPoint2: CGPointMake(6.02, 10.39)];
    [bezierPath1 addCurveToPoint: CGPointMake(6.15, 9.75) controlPoint1: CGPointMake(6.07, 10.12) controlPoint2: CGPointMake(6.12, 9.89)];
    [bezierPath1 addCurveToPoint: CGPointMake(6.27, 9.19) controlPoint1: CGPointMake(6.18, 9.6) controlPoint2: CGPointMake(6.23, 9.35)];
    [bezierPath1 addCurveToPoint: CGPointMake(6.39, 8.63) controlPoint1: CGPointMake(6.3, 9.02) controlPoint2: CGPointMake(6.36, 8.77)];
    [bezierPath1 addCurveToPoint: CGPointMake(6.5, 8.25) controlPoint1: CGPointMake(6.42, 8.49) controlPoint2: CGPointMake(6.47, 8.32)];
    [bezierPath1 addCurveToPoint: CGPointMake(6.65, 7.92) controlPoint1: CGPointMake(6.52, 8.18) controlPoint2: CGPointMake(6.59, 8.03)];
    [bezierPath1 addLineToPoint: CGPointMake(6.76, 7.71)];
    [bezierPath1 addLineToPoint: CGPointMake(6.86, 7.58)];
    [bezierPath1 addCurveToPoint: CGPointMake(7.08, 7.33) controlPoint1: CGPointMake(6.92, 7.51) controlPoint2: CGPointMake(7.02, 7.4)];
    [bezierPath1 addCurveToPoint: CGPointMake(7.32, 7.11) controlPoint1: CGPointMake(7.15, 7.26) controlPoint2: CGPointMake(7.25, 7.16)];
    [bezierPath1 addCurveToPoint: CGPointMake(7.54, 6.94) controlPoint1: CGPointMake(7.39, 7.05) controlPoint2: CGPointMake(7.49, 6.97)];
    [bezierPath1 addCurveToPoint: CGPointMake(7.77, 6.8) controlPoint1: CGPointMake(7.6, 6.9) controlPoint2: CGPointMake(7.7, 6.84)];
    [bezierPath1 addCurveToPoint: CGPointMake(8.01, 6.68) controlPoint1: CGPointMake(7.85, 6.76) controlPoint2: CGPointMake(7.95, 6.7)];
    [bezierPath1 addCurveToPoint: CGPointMake(8.25, 6.58) controlPoint1: CGPointMake(8.06, 6.65) controlPoint2: CGPointMake(8.17, 6.61)];
    [bezierPath1 addCurveToPoint: CGPointMake(8.58, 6.46) controlPoint1: CGPointMake(8.32, 6.54) controlPoint2: CGPointMake(8.48, 6.49)];
    [bezierPath1 addCurveToPoint: CGPointMake(9.02, 6.35) controlPoint1: CGPointMake(8.69, 6.43) controlPoint2: CGPointMake(8.89, 6.38)];
    [bezierPath1 addCurveToPoint: CGPointMake(9.5, 6.27) controlPoint1: CGPointMake(9.16, 6.33) controlPoint2: CGPointMake(9.38, 6.29)];
    [bezierPath1 addLineToPoint: CGPointMake(9.73, 6.24)];
    [bezierPath1 addLineToPoint: CGPointMake(25.62, 6.24)];
    [bezierPath1 addLineToPoint: CGPointMake(41.5, 6.23)];
    [bezierPath1 addLineToPoint: CGPointMake(41.5, 6.27)];
    [bezierPath1 addCurveToPoint: CGPointMake(41.44, 6.57) controlPoint1: CGPointMake(41.5, 6.29) controlPoint2: CGPointMake(41.47, 6.43)];
    [bezierPath1 addCurveToPoint: CGPointMake(41.33, 7.12) controlPoint1: CGPointMake(41.41, 6.72) controlPoint2: CGPointMake(41.36, 6.97)];
    [bezierPath1 addCurveToPoint: CGPointMake(41.22, 7.63) controlPoint1: CGPointMake(41.3, 7.28) controlPoint2: CGPointMake(41.25, 7.51)];
    [bezierPath1 addCurveToPoint: CGPointMake(41.12, 8.15) controlPoint1: CGPointMake(41.2, 7.75) controlPoint2: CGPointMake(41.15, 7.99)];
    [bezierPath1 addCurveToPoint: CGPointMake(41, 8.71) controlPoint1: CGPointMake(41.08, 8.31) controlPoint2: CGPointMake(41.03, 8.57)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.9, 9.23) controlPoint1: CGPointMake(40.97, 8.85) controlPoint2: CGPointMake(40.92, 9.08)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.79, 9.75) controlPoint1: CGPointMake(40.87, 9.37) controlPoint2: CGPointMake(40.82, 9.6)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.69, 10.25) controlPoint1: CGPointMake(40.76, 9.89) controlPoint2: CGPointMake(40.71, 10.11)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.58, 10.77) controlPoint1: CGPointMake(40.66, 10.38) controlPoint2: CGPointMake(40.61, 10.61)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.46, 11.33) controlPoint1: CGPointMake(40.55, 10.93) controlPoint2: CGPointMake(40.49, 11.18)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.36, 11.84) controlPoint1: CGPointMake(40.43, 11.48) controlPoint2: CGPointMake(40.38, 11.71)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.25, 12.37) controlPoint1: CGPointMake(40.33, 11.97) controlPoint2: CGPointMake(40.28, 12.21)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.14, 12.92) controlPoint1: CGPointMake(40.22, 12.53) controlPoint2: CGPointMake(40.17, 12.78)];
    [bezierPath1 addCurveToPoint: CGPointMake(40.03, 13.42) controlPoint1: CGPointMake(40.1, 13.07) controlPoint2: CGPointMake(40.06, 13.3)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.93, 13.95) controlPoint1: CGPointMake(40.01, 13.55) controlPoint2: CGPointMake(39.96, 13.79)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.82, 14.48) controlPoint1: CGPointMake(39.89, 14.12) controlPoint2: CGPointMake(39.84, 14.35)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.71, 14.98) controlPoint1: CGPointMake(39.79, 14.61) controlPoint2: CGPointMake(39.75, 14.83)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.6, 15.55) controlPoint1: CGPointMake(39.68, 15.13) controlPoint2: CGPointMake(39.63, 15.38)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.49, 16.07) controlPoint1: CGPointMake(39.56, 15.71) controlPoint2: CGPointMake(39.52, 15.94)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.39, 16.57) controlPoint1: CGPointMake(39.47, 16.19) controlPoint2: CGPointMake(39.42, 16.42)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.27, 17.13) controlPoint1: CGPointMake(39.35, 16.73) controlPoint2: CGPointMake(39.3, 16.98)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.17, 17.65) controlPoint1: CGPointMake(39.24, 17.28) controlPoint2: CGPointMake(39.19, 17.51)];
    [bezierPath1 addCurveToPoint: CGPointMake(39.06, 18.18) controlPoint1: CGPointMake(39.14, 17.79) controlPoint2: CGPointMake(39.09, 18.03)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.94, 18.74) controlPoint1: CGPointMake(39.03, 18.33) controlPoint2: CGPointMake(38.98, 18.58)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.84, 19.24) controlPoint1: CGPointMake(38.91, 18.89) controlPoint2: CGPointMake(38.87, 19.12)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.73, 19.76) controlPoint1: CGPointMake(38.81, 19.37) controlPoint2: CGPointMake(38.77, 19.6)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.62, 20.32) controlPoint1: CGPointMake(38.7, 19.92) controlPoint2: CGPointMake(38.65, 20.17)];
    [bezierPath1 addLineToPoint: CGPointMake(38.56, 20.59)];
    [bezierPath1 addLineToPoint: CGPointMake(38.49, 20.77)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.36, 21.07) controlPoint1: CGPointMake(38.45, 20.87) controlPoint2: CGPointMake(38.4, 21.01)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.22, 21.32) controlPoint1: CGPointMake(38.33, 21.13) controlPoint2: CGPointMake(38.27, 21.24)];
    [bezierPath1 addCurveToPoint: CGPointMake(38.07, 21.53) controlPoint1: CGPointMake(38.17, 21.39) controlPoint2: CGPointMake(38.11, 21.49)];
    [bezierPath1 addCurveToPoint: CGPointMake(37.85, 21.76) controlPoint1: CGPointMake(38.04, 21.57) controlPoint2: CGPointMake(37.94, 21.68)];
    [bezierPath1 addLineToPoint: CGPointMake(37.69, 21.93)];
    [bezierPath1 addLineToPoint: CGPointMake(37.53, 22.04)];
    [bezierPath1 addCurveToPoint: CGPointMake(37.33, 22.18) controlPoint1: CGPointMake(37.45, 22.1) controlPoint2: CGPointMake(37.36, 22.16)];
    [bezierPath1 addCurveToPoint: CGPointMake(37.1, 22.29) controlPoint1: CGPointMake(37.3, 22.19) controlPoint2: CGPointMake(37.2, 22.24)];
    [bezierPath1 addCurveToPoint: CGPointMake(36.79, 22.43) controlPoint1: CGPointMake(37, 22.34) controlPoint2: CGPointMake(36.86, 22.41)];
    [bezierPath1 addCurveToPoint: CGPointMake(36.47, 22.54) controlPoint1: CGPointMake(36.72, 22.46) controlPoint2: CGPointMake(36.57, 22.51)];
    [bezierPath1 addCurveToPoint: CGPointMake(36.23, 22.6) controlPoint1: CGPointMake(36.37, 22.57) controlPoint2: CGPointMake(36.26, 22.6)];
    [bezierPath1 addCurveToPoint: CGPointMake(35.98, 22.65) controlPoint1: CGPointMake(36.19, 22.61) controlPoint2: CGPointMake(36.08, 22.63)];
    [bezierPath1 addCurveToPoint: CGPointMake(35.52, 22.73) controlPoint1: CGPointMake(35.88, 22.68) controlPoint2: CGPointMake(35.67, 22.71)];
    [bezierPath1 addLineToPoint: CGPointMake(35.25, 22.76)];
    [bezierPath1 addLineToPoint: CGPointMake(19.37, 22.76)];
    [bezierPath1 closePath];
    [bezierPath1 moveToPoint: CGPointMake(13.73, 18.66)];
    [bezierPath1 addLineToPoint: CGPointMake(14.14, 18.66)];
    [bezierPath1 addLineToPoint: CGPointMake(14.15, 18.63)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.16, 18.54) controlPoint1: CGPointMake(14.16, 18.61) controlPoint2: CGPointMake(14.16, 18.57)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.19, 18.29) controlPoint1: CGPointMake(14.16, 18.51) controlPoint2: CGPointMake(14.18, 18.4)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.28, 17.74) controlPoint1: CGPointMake(14.21, 18.18) controlPoint2: CGPointMake(14.25, 17.93)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.38, 17.08) controlPoint1: CGPointMake(14.31, 17.54) controlPoint2: CGPointMake(14.36, 17.25)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.45, 16.62) controlPoint1: CGPointMake(14.41, 16.92) controlPoint2: CGPointMake(14.44, 16.71)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.49, 16.45) controlPoint1: CGPointMake(14.47, 16.53) controlPoint2: CGPointMake(14.48, 16.45)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.55, 16.54) controlPoint1: CGPointMake(14.49, 16.45) controlPoint2: CGPointMake(14.52, 16.49)];
    [bezierPath1 addLineToPoint: CGPointMake(14.59, 16.63)];
    [bezierPath1 addLineToPoint: CGPointMake(14.7, 16.74)];
    [bezierPath1 addLineToPoint: CGPointMake(14.81, 16.85)];
    [bezierPath1 addLineToPoint: CGPointMake(14.94, 16.9)];
    [bezierPath1 addLineToPoint: CGPointMake(15.07, 16.95)];
    [bezierPath1 addLineToPoint: CGPointMake(15.23, 16.97)];
    [bezierPath1 addLineToPoint: CGPointMake(15.38, 16.99)];
    [bezierPath1 addLineToPoint: CGPointMake(15.58, 16.98)];
    [bezierPath1 addLineToPoint: CGPointMake(15.78, 16.97)];
    [bezierPath1 addLineToPoint: CGPointMake(15.99, 16.91)];
    [bezierPath1 addLineToPoint: CGPointMake(16.21, 16.86)];
    [bezierPath1 addLineToPoint: CGPointMake(16.32, 16.8)];
    [bezierPath1 addCurveToPoint: CGPointMake(16.57, 16.66) controlPoint1: CGPointMake(16.39, 16.77) controlPoint2: CGPointMake(16.5, 16.71)];
    [bezierPath1 addLineToPoint: CGPointMake(16.71, 16.58)];
    [bezierPath1 addLineToPoint: CGPointMake(16.83, 16.45)];
    [bezierPath1 addCurveToPoint: CGPointMake(17.05, 16.2) controlPoint1: CGPointMake(16.9, 16.38) controlPoint2: CGPointMake(17, 16.27)];
    [bezierPath1 addCurveToPoint: CGPointMake(17.14, 16.07) controlPoint1: CGPointMake(17.1, 16.14) controlPoint2: CGPointMake(17.14, 16.08)];
    [bezierPath1 addCurveToPoint: CGPointMake(17.19, 15.98) controlPoint1: CGPointMake(17.14, 16.07) controlPoint2: CGPointMake(17.16, 16.03)];
    [bezierPath1 addCurveToPoint: CGPointMake(17.33, 15.71) controlPoint1: CGPointMake(17.22, 15.94) controlPoint2: CGPointMake(17.29, 15.82)];
    [bezierPath1 addCurveToPoint: CGPointMake(17.49, 15.29) controlPoint1: CGPointMake(17.38, 15.6) controlPoint2: CGPointMake(17.45, 15.41)];
    [bezierPath1 addLineToPoint: CGPointMake(17.56, 15.06)];
    [bezierPath1 addLineToPoint: CGPointMake(17.6, 14.86)];
    [bezierPath1 addCurveToPoint: CGPointMake(17.66, 14.45) controlPoint1: CGPointMake(17.62, 14.75) controlPoint2: CGPointMake(17.65, 14.57)];
    [bezierPath1 addLineToPoint: CGPointMake(17.68, 14.25)];
    [bezierPath1 addLineToPoint: CGPointMake(17.67, 14.08)];
    [bezierPath1 addLineToPoint: CGPointMake(17.66, 13.9)];
    [bezierPath1 addLineToPoint: CGPointMake(17.62, 13.73)];
    [bezierPath1 addLineToPoint: CGPointMake(17.58, 13.56)];
    [bezierPath1 addLineToPoint: CGPointMake(17.51, 13.43)];
    [bezierPath1 addLineToPoint: CGPointMake(17.45, 13.3)];
    [bezierPath1 addLineToPoint: CGPointMake(17.32, 13.17)];
    [bezierPath1 addLineToPoint: CGPointMake(17.2, 13.03)];
    [bezierPath1 addLineToPoint: CGPointMake(17.05, 12.96)];
    [bezierPath1 addLineToPoint: CGPointMake(16.9, 12.88)];
    [bezierPath1 addLineToPoint: CGPointMake(16.74, 12.84)];
    [bezierPath1 addLineToPoint: CGPointMake(16.57, 12.8)];
    [bezierPath1 addLineToPoint: CGPointMake(16.41, 12.79)];
    [bezierPath1 addLineToPoint: CGPointMake(16.25, 12.78)];
    [bezierPath1 addLineToPoint: CGPointMake(16.06, 12.8)];
    [bezierPath1 addLineToPoint: CGPointMake(15.88, 12.82)];
    [bezierPath1 addLineToPoint: CGPointMake(15.73, 12.86)];
    [bezierPath1 addLineToPoint: CGPointMake(15.59, 12.9)];
    [bezierPath1 addLineToPoint: CGPointMake(15.46, 12.96)];
    [bezierPath1 addCurveToPoint: CGPointMake(15.23, 13.08) controlPoint1: CGPointMake(15.39, 12.99) controlPoint2: CGPointMake(15.28, 13.04)];
    [bezierPath1 addCurveToPoint: CGPointMake(15.1, 13.17) controlPoint1: CGPointMake(15.17, 13.12) controlPoint2: CGPointMake(15.12, 13.16)];
    [bezierPath1 addCurveToPoint: CGPointMake(15.02, 13.23) controlPoint1: CGPointMake(15.09, 13.18) controlPoint2: CGPointMake(15.05, 13.21)];
    [bezierPath1 addLineToPoint: CGPointMake(14.97, 13.26)];
    [bezierPath1 addLineToPoint: CGPointMake(15.01, 13.09)];
    [bezierPath1 addCurveToPoint: CGPointMake(15.05, 12.9) controlPoint1: CGPointMake(15.03, 13) controlPoint2: CGPointMake(15.04, 12.91)];
    [bezierPath1 addLineToPoint: CGPointMake(15.05, 12.88)];
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    [bezierPath1 addCurveToPoint: CGPointMake(14.16, 14) controlPoint1: CGPointMake(14.25, 13.48) controlPoint2: CGPointMake(14.19, 13.81)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.05, 14.63) controlPoint1: CGPointMake(14.13, 14.19) controlPoint2: CGPointMake(14.08, 14.48)];
    [bezierPath1 addCurveToPoint: CGPointMake(13.95, 15.26) controlPoint1: CGPointMake(14.03, 14.79) controlPoint2: CGPointMake(13.98, 15.07)];
    [bezierPath1 addCurveToPoint: CGPointMake(13.83, 15.91) controlPoint1: CGPointMake(13.92, 15.44) controlPoint2: CGPointMake(13.87, 15.74)];
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    [bezierPath1 addCurveToPoint: CGPointMake(13.51, 17.69) controlPoint1: CGPointMake(13.59, 17.23) controlPoint2: CGPointMake(13.54, 17.52)];
    [bezierPath1 addCurveToPoint: CGPointMake(13.39, 18.28) controlPoint1: CGPointMake(13.47, 17.86) controlPoint2: CGPointMake(13.42, 18.13)];
    [bezierPath1 addCurveToPoint: CGPointMake(13.32, 18.62) controlPoint1: CGPointMake(13.36, 18.44) controlPoint2: CGPointMake(13.33, 18.59)];
    [bezierPath1 addLineToPoint: CGPointMake(13.31, 18.66)];
    [bezierPath1 addLineToPoint: CGPointMake(13.73, 18.66)];
    [bezierPath1 closePath];
    [bezierPath1 moveToPoint: CGPointMake(15.5, 16.44)];
    [bezierPath1 addLineToPoint: CGPointMake(15.34, 16.45)];
    [bezierPath1 addLineToPoint: CGPointMake(15.24, 16.43)];
    [bezierPath1 addLineToPoint: CGPointMake(15.13, 16.41)];
    [bezierPath1 addLineToPoint: CGPointMake(15.03, 16.36)];
    [bezierPath1 addLineToPoint: CGPointMake(14.92, 16.31)];
    [bezierPath1 addLineToPoint: CGPointMake(14.85, 16.24)];
    [bezierPath1 addLineToPoint: CGPointMake(14.77, 16.17)];
    [bezierPath1 addLineToPoint: CGPointMake(14.73, 16.08)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.66, 15.88) controlPoint1: CGPointMake(14.71, 16.02) controlPoint2: CGPointMake(14.68, 15.93)];
    [bezierPath1 addLineToPoint: CGPointMake(14.64, 15.77)];
    [bezierPath1 addLineToPoint: CGPointMake(14.65, 15.61)];
    [bezierPath1 addLineToPoint: CGPointMake(14.66, 15.44)];
    [bezierPath1 addLineToPoint: CGPointMake(14.71, 15.18)];
    [bezierPath1 addCurveToPoint: CGPointMake(14.82, 14.59) controlPoint1: CGPointMake(14.73, 15.04) controlPoint2: CGPointMake(14.78, 14.77)];
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    [bezierPath1 addLineToPoint: CGPointMake(13.17, 12.18)];
    [bezierPath1 addLineToPoint: CGPointMake(13.29, 12.18)];
    [bezierPath1 closePath];
    [fillColor setFill];
    [bezierPath1 fill];
}

@end
